Opinionated components for shippers.
Mouse-trail WebGL fluid background quantized to a clean ASCII brightness ramp - zero deps, theme-aware.
Mouse-trail WebGL fluid background quantized to a clean ASCII brightness ramp - zero deps, theme-aware.
Interactive ASCII wordmark — glyphs shove away from the cursor, then click-cycle through scatter, gravity drop, and reassemble. Zero deps.
Interactive ASCII wordmark — glyphs shove away from the cursor, then click-cycle through scatter, gravity drop, and reassemble. Zero deps.
Bayer-pixel 404 section — a fireball cursor scorches the glyph, burns it into embers and smoke, then reforms. Optional soft realistic fire.
Bayer-pixel 404 section — a fireball cursor scorches the glyph, burns it into embers and smoke, then reforms. Optional soft realistic fire.
The whole page leans back in perspective while you scroll, blurs, then springs flat when you stop.
The whole page leans back in perspective while you scroll, blurs, then springs flat when you stop.
A floating color picker with a circular hue wheel, alpha slider, hex field, and motion-powered open/close.
A floating color picker with a circular hue wheel, alpha slider, hex field, and motion-powered open/close.
An evenly lit sphere with two capsule eyes that follow the pointer — white, black, webgl, and custom variants.
An evenly lit sphere with two capsule eyes that follow the pointer — white, black, webgl, and custom variants.
Hair-line tentacles explode from the center, then keep a slow inhale. Follows light and dark.
Hair-line tentacles explode from the center, then keep a slow inhale. Follows light and dark.
Vertical sheet music on a CRT phosphor — notes fall, bloom at the playhead, then exit in a flare.
Vertical sheet music on a CRT phosphor — notes fall, bloom at the playhead, then exit in a flare.
A hyperspace starfield background — colored streaks radiate from the center, with warp speed driven by scroll velocity.
A hyperspace starfield background — colored streaks radiate from the center, with warp speed driven by scroll velocity.
Sparse 2D WebGL fire wash for landing heroes — tongues rise from the bottom, theme-aware, optional pointer heat.
Sparse 2D WebGL fire wash for landing heroes — tongues rise from the bottom, theme-aware, optional pointer heat.
Quiet WebGL color wash for landing heroes, empty states, and marketing sections — theme-aware, optional pointer follow.
Quiet WebGL color wash for landing heroes, empty states, and marketing sections — theme-aware, optional pointer follow.
WebGL sky for landing heroes — clear blue with drifting clouds in light, storm gray in dark, optional window-glass film.
WebGL sky for landing heroes — clear blue with drifting clouds in light, storm gray in dark, optional window-glass film.
Dia-style rubber overscroll — rainbow aurora stretches up past the bottom, then snaps back.
Dia-style rubber overscroll — rainbow aurora stretches up past the bottom, then snaps back.
A footer of tangled SVG ribbons — thick dark strokes with white text running along each path via textPath.
A footer of tangled SVG ribbons — thick dark strokes with white text running along each path via textPath.