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  1. Registries
  2. canvas-ui
  3. LiquidObject (Svelte)

LiquidObject (Svelte)

component

Renders any GLB/glTF model, SVG, or image in a studio environment, then drags it through an invisible GPU fluid that swirls under the cursor and splits the light into chromatic fringes. Built on three.js.

pnpm dlx shadcn@latest add "https://canvasui.dev/r/liquid-object-svelte.json"
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  • three
    src/lib/components/canvasui/LiquidObject.svelte