A looping image strip that is never drawn straight to screen: it renders to an offscreen texture, then a fullscreen pass samples it back through a thick optical element - drawing the picture inward, separating it into colour channels toward the perimeter, and adding a bright core, a modulated ring and an undulating edge. Scroll or drag to travel it; click a panel to bring it forward and enlarge it. Two WebGL2 passes, no 3D library.
pnpm dlx shadcn@latest add "https://crafterui.com/r/glass-lens-carousel.json"