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A feed whose cards shear and stretch with scroll velocity and rubber-snap back when you stop. Smoothed velocity drives a real spring (s" = k(target - s) - c*s'), integrated with frame delta-time so a hard stop overshoots once and settles. Transforms only, one write per card per frame, and the loop stops writing entirely once the spring's energy falls under threshold.
A presentation-only console for an app-owned stream of outbound webhook deliveries: animated arrival, per-delivery status (icon+text), retry counts, response codes, expandable redacted payload/header inspection, status/event-type filtering, search, retry/replay callbacks, and non-fighting pause & auto-follow. Secrets are redacted and never enter the DOM, search, or copies.
Hero copy that arrives cast rather than printed: words are measured into real visual lines and each runs its own underdamped spring (k=180, c=16) with blur, rotation and ~6% overshoot. Viewport-triggered, re-arms on exit, replay token, reduced-motion safe.
An atmospheric SVG background that renders an application-defined workflow as a topology: nodes with lifecycle status, directed connections, an animated active path, quietly-settled completed paths, and failed nodes marked with a ring + glyph (never color alone). Density thins over a readable safe area. Deterministic (SSR-safe), light/dark, reduced-motion-static, forced-colors-safe, offscreen-paused. No canvas, no WebGL, no heavy deps.
Production-ready animated React and Next.js components — accessible, reduced-motion-safe and RSC-safe — installable as editable source with the shadcn CLI. Free and open source.