The explorer for the shadcn registry ecosystem.
[Furin] Wrap any element and it gets pulled toward the cursor with spring physics.
[Furin] Every letter is pulled toward the cursor by a bouncy spring, tinting and growing as it gets close.
[Furin] A seamless infinite marquee: the cursor slows it down and nudges it with inertia, rows run in opposite directions, and keyboard focus pauses it.
[Furin] Staggered lines that slide up from behind a mask, like a product launch intro.
[Furin] A column masonry grid that appears piece by piece as it scrolls into view, with a soft bounce and a flash; hovering a piece zooms it in and shows its title.
[Furin] A polished metal button with a beveled edge and a reflection that follows the cursor.
[Furin] A brushed-titanium card whose reflection shifts as it tilts.
[Furin] A knurled metal knob you turn by dragging.
[Furin] A glossy gradient shape that smoothly morphs between circle, square and triangle, spinning and squashing slightly on each change.
[Furin] Words melt into one another with a viscous blur-and-threshold transition and a liquid sheen.
[Furin] Numbers that roll digit by digit up to their value, like a mechanical odometer.
[Furin] Cards with generated scenes on a 3D circular carousel: it spins on its own, drags with inertia, and a click brings a card to the front.
[Furin] Text on a circle that turns slowly and speeds up, with inertia, when the cursor gets close.
[Furin] Outlined text that fills with liquid through a wave that starts where the cursor enters, and drains when it leaves.
[Furin] Real 3D layers (sky, stars, planet, ring, dunes, text and shine) that separate at different depths as the card tilts.
[Furin] A stack of printed photos that fans out when you hover; a click sends the top one to the back.
[Furin] Accessible tabs (tablist, arrow keys, Home and End) with a pill that slides on a spring: the leading edge arrives first and stretches the pill as it crosses.
[Furin] Text assembles itself from a cloud of spring-driven particles; the cursor scatters them and they snap back on their own.
[Furin] A real 3D scene in WebGL2: a glass prism (beveled mesh with fresnel and refraction) on a reflective vinyl floor. A light orb follows your cursor and fires a volumetric beam; the spectrum fans out by Snell's law, one ray per color, and lands on the wall and floor with its caustic. The camera parallax
[Furin] A profile card with a holographic foil: it tilts in 3D with the cursor and the iridescence shifts with the angle.
[Furin] The red thread of fate: a thread with Verlet physics that follows the cursor, pulls taut against its anchor and swings.
[Furin] A perspective grid that scrolls endlessly toward a horizon with a muted sun; the cursor shifts the horizon and holding down speeds it up.
[Furin] Clean text that occasionally breaks into short bursts: split RGB channels and shifted slices.
[Furin] A ring that follows the cursor with an elastic lag, stretches with speed and, over anything clickable, morphs into its outline like a soft magnet.
[Furin] A button whose ripple is born exactly where you click: a luminous wavefront with rings that sweeps out to the farthest corner.
[Furin] A WebGL water surface: the cursor and raindrops leave ripples that cross, catch the light and warp a grid beneath.
[Furin] A satin sheen sweeps across the text like light over aluminum.
[Furin] A satin sheen sweeps across the card as the cursor passes over it.
[Furin] A silk fabric that ripples slowly, with an anisotropic thread sheen that shifts with the light and follows the cursor.
[Furin] A physics-driven handle you drag to the end to confirm; release early and it springs back with a bounce. Accessible as a slider.
[Furin] Volumetric smoke with studio lighting that rises endlessly; your cursor parts and swirls it, and the smoke fills the gap back in.
[Furin] Snow in three layers of depth (far, mid and close bokeh) with a wind that blows toward wherever the cursor is.
[Furin] The cursor sheds sparks with real physics: they inherit its momentum, fall under gravity, bounce on the floor and cool from white to ember.
[Furin] A board of flaps that flip in 3D, character by character, until the phrase forms, like at a train station.
[Furin] A grid of cards whose borders light up wherever the cursor passes, driven by a single shared light.
[Furin] An accessible accordion (aria-expanded, regions, arrow keys, Home and End) whose regions open on a real spring: the height bounces as it lands and the content comes in from blurry to sharp.
[Furin] A tooltip (role tooltip) that follows the cursor on a spring and hangs from it like a tag: it tilts with speed and stretches a little as it moves. It also appears on keyboard focus.
[Furin] Steps with a progress line that fills from one node to the next; the new step lights up as the stroke arrives and the checkmark draws itself on completion.
[Furin] A glossy die-cut sticker that peels from the corner following the cursor, with curvature, a paper back and a shadow.
[Furin] A paper ticket with a perforation: drag the stub and it tears from top to bottom, with a fibrous edge and a shadow that grows as it peels away.
[Furin] Notifications stacked like cards: they fan out on hover or focus, pause while you read them, close on their own and are announced with aria-live.
[Furin] A living topographic map: contour lines of a slowly deforming terrain, with labeled index contours; the cursor raises a hill.
[Furin] Types, deletes and retypes phrases with a human rhythm, pauses on punctuation and a blinking cursor.
[Furin] A "typing…" bubble with three elastically bouncing dots that, in a loop, turns into the reply with a little spring.
[Furin] Stars at warp speed with trails and depth; the cursor steers the vanishing point and holding down triggers the jump.
[Furin] The weight of a variable font ripples with the cursor's proximity, letter by letter.
[Furin] A word rolls vertically between options on a spring-loaded drum, and its pill changes width along with it.
[Get IT Done UI] Accordion from the Get IT Done design system.