The explorer for the shadcn registry ecosystem.
[UI TripleD] Carousel-style testimonial section with smooth transitions (Base UI)
[UI TripleD] Carousel-style testimonial section with smooth transitions
[UI TripleD] Cinematic theater ticket with rip effect and barcode (Base UI)
[UI TripleD] Cinematic theater ticket with rip effect and barcode
[UI TripleD] Vertical timeline with alternating cards and animated progress line (Base UI)
[UI TripleD] Vertical timeline with alternating cards and animated progress line
[UI TripleD] Animated toast notification popup
[UI TripleD] A smooth, draggable volume slider component with framer-motion animations and shadcn styling.
[UI TripleD] Immersive weather dashboard with hourly charting, weekly outlook, and live air-quality alerts
[UI TripleD] Real-time analysis of web vitals and performance metrics
[UI TripleD] Multi-step wizard form with animated transitions, validation, and progress tracking
[Unlumen UI primitives] A simple button that animates on hover and tap.
[Unlumen UI primitives] A cursor-following spotlight effect that reveals a soft glowing circle wherever the user moves their mouse inside the container.
[Unlumen UI primitives] A composable ⌘K command palette with fuzzy search, custom groups, built-in theme switcher, and animated content reveal.
[Unlumen UI primitives] A copy button component with a variety of styles and animations.
[Unlumen UI primitives] An animated number counter that springs to its target value when it enters the viewport, with support for decimals, separators, and direction.
[Unlumen UI primitives] An animated cursor component that allows you to customize both the cursor and cursor follow elements with smooth animations.
[Unlumen UI primitives] An animated cursor component that allows you to customize both the cursor and cursor follow elements with smooth animations.
[Unlumen UI primitives] Demo showing a copy button.
[Unlumen UI primitives] Demo showing a cursor.
[Unlumen UI primitives] A floating tooltip component.
[Unlumen UI primitives] A button with an animated conic-gradient glow layer behind it. Supports rotate, pulse, breathe, colorShift, flowHorizontal and static modes.
[Unlumen UI primitives] Badge with an animated pulsing glow dot. Supports status variants: default, success, warning, error, info.
[Unlumen UI primitives] An animated highlight component that tracks elements with smooth spring animations.
[Unlumen UI primitives] A hook that allows you to control a state.
[Unlumen UI primitives]
[Unlumen UI primitives] Keyboard key and shortcut display component with a soft, minimal key style.
[Unlumen UI primitives] A hook that allows you to create a strict context.
[Unlumen UI primitives] A button that magnetically follows cursor proximity with spring physics. Smoothly snaps back when the cursor leaves.
[Unlumen UI primitives] A real-time visual math function builder with animated SVG curves, a pan/zoom canvas, crosshair tooltip, and support for multiple expressions simultaneously.
[Unlumen UI primitives] Animated skill badges that orbit a center element. On desktop the ring follows the cursor on hover; on mobile the ring is always visible.
[Unlumen UI primitives] Top and bottom progressive blur overlays that stack multiple backdrop-filter layers to produce a smooth edge-to-transparent blur effect.
[Unlumen UI primitives] An icon button that spins on click and supports async refresh callbacks — ideal for reloading component previews or live data.
[Unlumen UI primitives] A text animation component that reveals characters with a scramble/glitch effect, with imperative controls for manual triggering.
[Unlumen UI primitives] Animated gradient shimmer text with viewport-triggered and repeating animation support.
[Unlumen UI primitives] Lightweight loading skeleton with a smooth shimmer sweep animation.
[Unlumen UI primitives] Animated slider with spring-snapped thumb, step dots, range mode, and click-to-edit value display. Built on Radix UI Slider.
[Unlumen UI primitives] A slot component that allows you to use motion components with any element.
[Unlumen UI primitives] Animated toggle switch with a spring-driven thumb, smooth fill transition, and optional label.
[Unlumen UI primitives] A set of layered sections of content—known as tab panels—that are displayed one at a time.
[Unlumen UI primitives] Scroll-driven word-by-word or character-by-character text reveal using Motion's useScroll and useTransform.
[Unlumen UI primitives] Animated dark / light mode toggle button with a spring-driven sun ↔ moon icon swap and optional View Transition reveal.
[Unlumen UI primitives] A spring-animated 3D tilt wrapper that tracks the cursor inside the element.
[Unlumen UI primitives] A card with 3D spring tilt, optional floating image, badge and radial shine on hover.
[Unlumen UI primitives] Link tooltip that reveals a website preview card with title, description, image and favicon.
[Unlumen UI primitives] A highlight effect with smooth spring physics that tracks the active element across hover or click interactions.
[useLayouts] An interactive 3D book component with page flip animations.
[useLayouts] Interactive draggable card stack with 3D tilt, swipe-to-back gestures, click interactions, random rotation, and smooth spring animations.