A shadcn/ui registry with 1429 blocks, 1189 component variants, 14 templates, themes, and admin dashboard patterns.
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A vertical member list with avatars, role badges, dropdown actions, search input, and invite dialog with help link in subheading.
A responsive card grid displaying team members with avatars, color-coded role badges, join dates, and dropdown action menus.
A compact member list with checkboxes for bulk selection, role count badges, pending status indicators, and bulk remove action button.
A tabbed interface separating active members from pending invitations, with online status indicators, last active times, and invite expiration tracking.
A minimal notification settings list with checkboxes for each notification type in a single vertical column.
A minimal notification settings list with switch toggles for each notification type in a vertical stack.
A notification settings section with notifications organized into labeled categories, each in a bordered card with switch toggles.
A notification settings table with Email and SMS checkbox columns for each notification type in a matrix layout.
A settings profile section with avatar upload, name and email fields, timezone and week-start selectors, disclaimer banner, and save action.
A compact profile settings card with avatar upload, name, username, email, and bio fields.
A settings profile layout with centered avatar upload, first and last name inputs, read-only email, and save button inside a bordered card.
A comprehensive profile settings form with personal info, work details, and social media links organized in sections.
A multi-card profile settings layout with cover image upload, avatar, basic info, and regional preferences.
A full-page profile editor with sidebar navigation, sectioned content, and sticky save bar.
A two-column profile editor with live preview showing how changes appear to others in real-time.
A multi-step wizard for profile setup with progress indicator, back/next navigation, and review step.
A compact profile card with inline editing - click to edit fields, save on enter or blur.
A full-screen shader background that cycles between two images with lens distortion and bubble transition, configurable transition and pause duration.
A full-screen 3D background with an instanced torus of 30 metallic slices, blue gradient backdrop, multi-light setup, and bloom post-processing.
A full-screen shader background with a raymarched 3D grid scene, configurable base, accent, and glow colors, vignette, and time-based camera motion.
A full-screen shader background with fluid, organic shapes driven by sine and cosine distortion, single configurable color, and time-based animation.
A two-pass shader background with simplex noise distortion, flowing organic pattern, and a second pass that renders the result as character-based dither blocks.
A full-screen shader background with RGB prism effect, color acts as spectral mask, configurable color and time multiplier.
A full-screen shader background with falling pixel-art invaders, expanding rings, configurable color, and time multiplier.
A full-screen WebGL background that layers a real-time fluid simulation over a loaded image, driven by pointer movement and a configurable fluid tint color.
A full-screen fragment shader background using four tiled noise textures, a warm flame-style color ramp, parabolic silhouettes, and adjustable warp and edge controls.
A full-screen shader background with glass rod refraction, 3D noise, RGB dispersion, and configurable background and object colors.
A full-screen shader background with raymarched 3D shapes, rotating scene, configurable color, and smooth volumetric lighting.
A full-screen shader background with glass rod refraction, two metaballs, configurable metaball and background colors.
A full-screen shader background with kaleidoscope-style rotating shapes, fractal-like patterns, configurable color, and time-based animation.
A full-screen shader background with glass refraction, circular shapes, mouse-following interaction, and configurable color.
A full-screen shader background with chromatic aberration, procedural organic scene, light streaks, and dark color palette.
A full-screen shader background with raymarched gyroid surface and sphere, neon volumetric lighting, and blue noise dither.
A full-screen shader background with cosine wave pattern, Bayer dither, and configurable foreground and background colors.
A full-screen shader background with fluid simulation, vector field visualization, arrow patterns, mouse interaction, and configurable color.
A full-screen shader background with ping-pong buffer, grid-based shapes (squares, crosses, lines), and mouse interaction.
A full-screen shader background with raymarched 3D torus, glow effect, mouse proximity highlight (red), and dark color palette.
Product Details Sheet.
User Profile View Sheet.
Order Details Sheet.
Article Preview Sheet.
Notification List Sheet.
Contact Form Sheet.
User Profile Edit Sheet.
Search and Filter Sheet.
Create New Item Sheet.
Multi-Step Form Sheet.
Sheet with Header, Content, and Footer.