An open source collection of high quality, animated, interactive & fully customizable Vue components for building stunning, memorable user interfaces.
Panels expand on hover or focus, revealing parallax imagery and captions.
A crystalline corridor of stacked squares receding into depth.
A GPU-driven wind sculpture of folded foil shards with crisp detail, content-safe placements, and responsive pointer interactions.
Wrapper that animates any children on scroll or mount with configurable direction, distance, duration, easing and disappear options.
List items enter with staggered motion variants for polished reveals.
3D antigravity particle field that repels from the cursor with smooth motion.
Renders text with an animated ASCII background for a retro feel.
Flowing aurora gradient background.
The balatro shader, fully customizalbe and interactive.
Physics ball pit simulation with bouncing colorful spheres.
Crossing animated ribbons with customizable properties.
Pill toggle that answers a press at three tempos: the bell rings on damped keyframes, the label blur-crossfades, and the pill unfurls to the longer label through a clip-path on a critically damped spring. The pressed state is the receipt.
Organic blob cursor that smoothly follows the pointer with inertia and elastic morphing.
Text starts blurred then crisply resolves for a soft-focus reveal effect.
Glowing mesh-gradient border that follows cursor direction and intensifies near edges.
Cards bounce that bounce in on mount.
Collapsible menu whose sections unfold into a trunk with a curved branch to each child, and an accent line that travels down the trunk and around the curve to whatever you pick, while a marker glides to the open section.
Floating circular expanding menu with staggered item reveal.
Inline tool-call chip whose fill wipes across while a live ms counter ticks, completing with a green wash on success or stopping short and shaking red with a retry glyph on error.
Expandable navigation bar with card panels revealing nested links.
Cards animate position swapping with smooth layout transitions.
Responsive carousel with touch gestures, looping and transitions.
A responsive grid of grayscale tiles. Hovering the grid reaveals their colors.
Circular orbit gallery rotating images.
Layouts characters around a circle with optional rotation animation.
Creates particle spark bursts at click position.
One-time-code input where a hidden overlay input owns focus, paste and SMS autofill while each slot lands its digit on one spring: the fill swells from the centre, the digit rises and the caret glides; a wrong code drains the slots in a cascade, a right one merges them into a single accent wash.
Vibrant color bends with smooth flowing animation.
Tick-ring dial you flick by angle: the reading launches on a spring and a velocity-driven comet streaks behind the lit head, trailing the direction of travel and vanishing at rest.
Flexible animated counter supporting increments + easing.
Animated number counter supporting formatting and decimals.
Custom crosshair cursor with tracking, and link hover effects.
Full-canvas CRT plasma with curved distortion, scanlines, bloom and pointer interaction.
3D rotating cube cluster. Supports auto-rotation or hover interaction.
Canvas grid whose cells light up around the cursor with configurable radius, falloff and click pulses.
Arc-bent input bar with text, caret and submit button all following the curve.
Flowing looping text path along a customizable curve with drag interaction.
Subtle dark background with a smooth animation and postprocessing.
Hover parallax effect that disintegrates the content of a card.
Hacker-style decryption cycling random glyphs until resolving to real text.
Cards recede into depth on a 3D rail, with drag, keyboard and auto-advance.
Layered extruded type with parallax that shifts against the pointer.
Retro dithered noise shader background.
A photo printed as a 1-bit dither that the cursor burns through to full colour, leaving a trail that knits back cell by cell.
macOS style magnifying dock with proximity scaling of icons.
Wrapper that makes any child flee the pointer inside a bounded field, dodges once per approach, then relents after a few tries and glides home.
Immersive 3D dome gallery projecting images on a hemispheric surface.
Interactive dot grid with cursor bulge, glow, sparkle, and wave effects.